Neutrals, Haunts and Jungle Camps: A Deadlock Farming Guide
In Deadlock, the “jungle” is the loose player shorthand for everything that lives in the spaces between the lanes — the neutral camps, the roaming creatures, and the hidden objectives you clear for souls instead of trading hits against an enemy hero. If you want to climb, learning to Deadlock jungle farm efficiently is just as important as winning your lane. This guide breaks down what neutrals have become, where each type of creature lives, and how to turn the city’s gaps into a steady soul income.

Haunts: What Replaced the Old Neutrals
The neutrals you used to know have been replaced by a variety of creatures called Haunts, and they bring entirely new behaviours with them. This is the single most important change to understand before you start farming: a camp that looks familiar can behave in a way you don’t expect.
The good news is that the game now does the bookkeeping for you. Each Haunt’s soul value and its comparative difficulty are displayed directly in the HUD. That means you no longer have to guess whether a camp is worth your time or safe to clear — you can read the number, decide in a second, and keep moving. Treat that HUD readout as your jungle compass.
Why Haunts Change How You Farm
Because every camp now telegraphs both its reward and its threat level, efficient farming becomes a decision-making exercise rather than a memorisation test. The old habits of “clear this camp because it’s always here” give way to “clear this camp because it’s the best value I can safely take right now.” If a Haunt cluster is flagged as difficult relative to your current power, skip it and rotate instead — the HUD is telling you the trade isn’t worth it yet.
The Haunt Roster
Each Haunt type has a distinct identity, and knowing them helps you predict what you’re walking into:
- Specimens — Think of a disembodied hand crawling across a kitchen floor in the middle of the night. Creepy, but the flavour matches the fight.
- Gutter Ghouls — The dark and dirty thoughts humanity would rather bury, given physical form.
- Barrel Mimics — Gunpowder was originally invented during the search for an elixir of immortality; the spirits seem to make good use of both.
- Past Dues — For most, a good story brings respite. For the uninspired, the pages of a book serve better as a sleep aid.
- Stage Hands — Graceful bodies floating across the stage, mesmerizing to watch — and happy to leave their bloody mark across the deck.
- Crabbage Pots — There’s a ritual going on outside, and something’s in the water.
- Festival Spirit — Souls kindled with hopes and dreams of the wishes they might light into day. You never think about how some of those hopes are violent and want to kill you.
- Shrooms — When you combine a family of fungi with demonic energy at high temperature, it starts to walk.
- Underhands — Grasping hands that find their way into unexpecting pockets. While the ritual burns high in the sky, some decrepit souls can’t help but stay low.

Where the Haunts Live
Haunts aren’t spread evenly across the Cursed Apple — several of them are tied to specific districts and landmarks. Knowing the map lets you plan a farming route instead of wandering into a fight you didn’t want.
| District / Landmark | Haunt(s) | Notable Objective |
|---|---|---|
| Theater | Stage Hands | The world is a stage in the Theater district |
| Chinatown | Crabbage Pots, Festival Spirit | Bell Tower |
| Haunted Lot | Shrooms | Watch your step |
| Plaza | Underhands | Sunken Plaza |
The city has plenty of other stops on the tour — Uptown (your quickest route to where the action is), Times Square (the beating heart of the city), Downtown (where citizens report strange rumblings from deep beneath the subway line), Umbria University, Central Park, The Brownstones, the Stock Exchange, Seaport Dock, and the Old Fairfax Factories. Even where a specific Haunt isn’t tied to a landmark, these districts are your reference points for planning rotations, because map structure decides how fast you can move between camps.
Jungle Objectives Worth Farming
Beyond the roaming Haunts, the map hides several neutral objectives that are prime targets for a farming session.
Tough Crates
Tough Crates require a Heavy Melee to break open, but the extra souls inside make the detour worth your while. Whenever your route passes one, break it — it’s essentially free income gated behind a quick melee input.
Buff Containers
The revamped golden statues now grant permanent bonuses, and the pool is broader than before: Spirit Resist, Bullet Resist, Ability Range, and Move Speed. These are permanent, so every container you collect quietly compounds your power for the rest of the match.
Healing Snacks
Hidden around the map, healing snacks let keen-eyed players top up their health in a pinch. They’re the difference between surviving a rough camp chain and having to walk all the way back to base — so keep an eye out for them on your usual routes.
Steam Vents
Duck in and out of veiled cover with your team using Steam Vents. Standing on one provides invisibility and a small amount of regeneration. For a jungler, these are invaluable: they let you reposition between camps unseen and recover a little health without leaving the map’s hot zones.
The High-Value Hotspots: Sunken Plaza and Bell Tower
Two objectives sit at the top of the jungle food chain because of how much they concentrate souls.
- Sunken Plaza — Shrouded beneath the district’s main square lies the city’s Sunken Plaza. High risk comes with high reward: as you descend into its depths, the sounds of the outside world fade away, leaving you deep in enemy territory with a big payout on the line.
- Bell Tower — Ascend to the top of the Chinatown Bell Tower for a highly concentrated soul hotspot. There’s a catch — while you’re collecting your rewards, the bell rings loudly throughout the map, advertising exactly where you are. Clear it when you can afford the attention, or when your team can cover you.

Practical Deadlock Jungle Farming Tips
Once you know the camps and their locations, the rest is execution. A few habits separate a productive farmer from someone who dies alone in the fog.
- Buy jungle tools early. Monster Rounds is a Tier I pickup that increases your damage to — and bullet resistance from — non-heroes, plus out-of-combat regeneration. That combination makes neutral clears faster and safer, which is exactly what a farming item should do.
- Read the HUD before every camp. Soul value and comparative difficulty are right there. If a Haunt is flagged as too tough for your current build, rotate onward. Chasing a bad camp costs you gold and time — or worse, your life.
- Route through Steam Vents. Use the invisibility and regen to chain camps while staying off the enemy’s radar. A farming route that keeps you invisible is a farming route that keeps you alive.
- Sweep for Healing Snacks and Buff Containers. Permanent buffs and free healing don’t respawn on a schedule you can ignore — pick them up whenever your path crosses them so you’re never leaving value on the map.
- Break every Tough Crate you pass. A single Heavy Melee is cheap; the extra souls add up over a match.
- Time your Sunken Plaza and Bell Tower runs deliberately. Both demand attention — one drags you deep underground, the other rings a bell across the whole map. Go in when you’re strong enough to fight for the payoff, not just to grab it.
- Farm toward the next objective. Don’t farm in a vacuum. Let your camp route carry you toward whatever your lanes need next — a fight, a rotation, or a push — so your soul income always converts into map pressure.
Putting It Together
The revamped neutral game rewards players who treat the jungle as a resource to be managed rather than a place to stroll through. The HUD now tells you what every Haunt is worth and how dangerous it is; the map tells you where each haunt and hotspot lives; and a handful of items and utilities — Monster Rounds, Steam Vents, Healing Snacks, Buff Containers — make the whole operation faster and safer. Learn the Haunt roster, learn your districts, and your Deadlock jungle farming will turn into a steady, low-risk engine that funds your late game every single match.